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NYNS Game Jam 2024 - "Monty Mayhem"

Done in Godot! Game Jam done for "New Year, New Skills" with an intensive 2 week process of lots of planning!
Monty Mayhem is a 2D top-down survival game where you play as the mushroom, Monty, and farm materials to create weapons and your own base from monsters. Please note it is still currently undergoing development.

Credits: Studio Gravy
Composer and Sound Designer: Hannah Tamblyn
Game Art: James Huang, Mai Nguyen
GUI: Cassandra Carlos
Code: Diego Buencamino, Cassandra Carlos, Steven Nguyen, Mai Nguyen, Vy Nguyen

Check out Mai's work here! https://www.artstation.com/maib

Play it here: https://maib.itch.io/montymayhem

Monty the mushroom's early concepts. We were looking to match it with its home base, designed by Mai Nguyen.

Monty the mushroom's early concepts. We were looking to match it with its home base, designed by Mai Nguyen.

Enemies idea, where we took inspiration from Fungus beetles that prey on mushrooms. We depicted in a evolutionary line to depict enemy strength.

Enemies idea, where we took inspiration from Fungus beetles that prey on mushrooms. We depicted in a evolutionary line to depict enemy strength.

Finding cute, yet recognizable silhouette

Finding cute, yet recognizable silhouette

Early style exploration before we settled on a mushroom player

Early style exploration before we settled on a mushroom player

Style exploration

Style exploration

Early concept

Weapon cursor

Weapon cursor

Trying to find the feel for overworld

Trying to find the feel for overworld

Final in-game prototype. You can build walls too!

Final in-game prototype. You can build walls too!

Cursor concept with the Monty's "hand".

Sprite sheet exportations with optimized dimensions

Sprite sheet exportations with optimized dimensions

Title + promotional art

Title + promotional art

End splash screen

End splash screen